[Normandy] Le Dézert - Act II - July 11, 1944

Historical Background:
During the German counter-attack towards Saint-Jean-de-Daye, the 1st battalion of the Panzer-Grenadier Lehr Regiment 901 attacked the village of Le Dézert held by infantrymen of the 9th US Infantry Division. Despite their resistance, the Allied troops were overwhelmed by the assault of the German panzergrenadiers and the HQ of the 3/39 US battalion was captured. Nevertheless the attack of the Panzer Lehr Division was stopped in front of Saint-Jean-de-Daye by powerful artillery fire and by the intervention of numerous Allied fighter-bombers.
The stage is set, the battle lines are drawn, and you are in command. The rest is history.
Briefing:

  • Axis Player [Germany]
    Take 6 Command cards. You move first.

  • Allied Player [United States]
    Take 6 Command cards.
    Conditions of Victory:
    7 medals.
    The US HQ is a Temporary Medal Objective for the Axis player.

Special Rules:

  • All Axis Infantry and all Axis Armor are elite units (Troops 2 - Specialized Unit). Badges are not required.
  • Place a badge or use the proper figure for the Axis Mobile Artillery unit (Troops 14 - Mobile Artillery).
  • Special Weapon Asset (late war) rules (SWAs 4) are in effect for the Allied units equipped with Anti-Tank weapons (SWAs 5).
  • HQ capture rules (Actions 17 - Capture HQ / Supply Tent) are in effect.
  • New Flight Plan: The starting number of Air Combat cards is amended for this scenario (Axis : 1 Air Combat card, Allies : 3 Air Combat cards).
    Scenario link

Setup photo:


The counterattack at Le Dezert village was an interesting scenario. Axis(me) started with attacks in center but they had bad rolls and they didn’t score any medals. Allies riposted and weakened some axis’s units. Then axis’ elite armor came into battle and successfully eliminated allied armor without losing any unit. Then axis infantry made a breakthrough in their left flank and they attacked the villages of Le Dezert from two sides. Allies from that point had no chance and they lost the game at the score of 3-7.
End photo:

After the first battle we switched sides and began the second battle. Axis started with infantry attacks in center and scored one medal but they couldn’t go farther than the first village because allies used their tanks and their bombers to stop the attack. After 4 turns axis found themselves in a bad position. The mobile artillery was destroyed by multiple air raids and the score was 5-1 for allies so axis attacked with their tanks but they were reduced to silence because the allies destroyed them with a mix of anti-tank guns, airplanes and shermans. After these moves allies began to advance from village to village and they were destroying everything in their path. After a Their Finest Hour which killed a German infantry allies won with the score of 7-1.
End Photo:(see how far the allies were from their positions)

Conclusion: A tough scenario for axis. They should attack quickly and put distance between units to avoid air raids.
If you played this scenario please share your experience.