Special Weapon Assets (SWA) Card Catalog

Thanks for your comments.
‘‘I think the balance between the game and the theme of the game is very good.’’
I think that your quote is correct regarding the original game, but so many new rules have been added in the various expansions (including the ones you mention for D-Day (Action Card Catalog - #31 by Reefa) that it does not apply now.
A lot of the new rules have been introduced to add ‘realism’ - Molotov cocktails, Air Pack, Control markers, etc.
But I think that many of the new rules are frankly silly (e.g. Nations - stereotyped and embarrassing), unrealistic (e.g. re-rolling against Patrol Cars and Command Cars!), and just plain wrong (Tigers having only 1 figure). These are three of many rules that I ignore or have replaced.
So I am trying to add my concept of ‘realism’ to this developing game.
Regards

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