Beach Landings Combat Cards

1 Ambuscade

2 Fortify

3 Heat of battle

4 Out of ammo

5 Pull back

6 Reinforcement

7 Reposition

Unlike other Combat Card sets, this is for defenders only.

Unlike other sets, Reinforcements here is only for defenders.

8 Infiltrators

9 Return to duty

10 Not a step back

11 Sand in the engine

12 Armour bulldozer

13 Improved gunnery sighting

14 Amphibious assault

15 Pinned down

What does that mean? Who is a “defender”? Its played on your own turn, soooo…?

Additionally, what is the “Pound Sand” tactic? Assuming there is one…

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You are the defender when your opponent moves/attacks.
So, let’s say I am playing against you, and it is my turn to move. I play a card and move a unit, but then you (as the defender) can play this combat card (15 Pinned down) to stop me and send my unit back to where it started.
There are a number of Combat Cards like this where the defender can stop or effect the attackers move. Examples are Out of Ammo, Out of Fuel, and Sand in the Engine (11, above).
I think ‘pound sand’ refers to the fact that these are Beach Landing cards. However, like many of them, it can also be used in all other scenarios, not just on the beach.

It looks like “Pound Sand” is comparable to and placed where (for example) Bitter Opposition is on the Winter Wars cards. I assumed that would indicate an ability. Also, not all the cards have it…

Thank you for responding.

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